Cyberpunk Lighting Level

Cyberpunk Lighting Level

Cyberpunk Lighting Level

Team
Solo
My Role
Environmental & UI Designer
Tools
Unreal Engine, Asprite
Date
April 2025
Team
Solo
My Role
Environmental & UI Designer
Tools
Unreal Engine, Asprite
Date
April 2025
Team
Solo
My Role
Environmental & UI Designer
Tools
Unreal Engine, Asprite
Date
April 2025
KEY POINTS
Worked within Unreal Engine 5 to create engaging lighting with a pre-existing map, with the goal of communicating a specific theme and place.
developed a layered, dynamic sound scape that changes as the player moves throughout the house.
Designed UI elements and individual camera shots to craft an interactive experience that highlighted specific beats of play within the map.
KEY POINTS
Worked within Unreal Engine 5 to create engaging lighting with a pre-existing map, with the goal of communicating a specific theme and place.
developed a layered, dynamic sound scape that changes as the player moves throughout the house.
Designed UI elements and individual camera shots to craft an interactive experience that highlighted specific beats of play within the map.
KEY POINTS
Worked within Unreal Engine 5 to create engaging lighting with a pre-existing map, with the goal of communicating a specific theme and place.
developed a layered, dynamic sound scape that changes as the player moves throughout the house.
Designed UI elements and individual camera shots to craft an interactive experience that highlighted specific beats of play within the map.
OVERVIEW
This cyberpunk-themed level was created as an Unreal Engine practice project with the goal of learning the basics of Unreal's UI tools and lighting. It automatically switches between different dynamic camera angles to create a story, and allows the player to skip forward and rewind each camera angle at will.
OVERVIEW
This cyberpunk-themed level was created as an Unreal Engine practice project with the goal of learning the basics of Unreal's UI tools and lighting. It automatically switches between different dynamic camera angles to create a story, and allows the player to skip forward and rewind each camera angle at will.
OVERVIEW
This cyberpunk-themed level was created as an Unreal Engine practice project with the goal of learning the basics of Unreal's UI tools and lighting. It automatically switches between different dynamic camera angles to create a story, and allows the player to skip forward and rewind each camera angle at will.
Take a look at a short demo.








